Package Page: TBA
Mini Region Tweaks is now available for Foundry v14. This module expands multi-level scene setups with new Cut Hole region behaviour, granular line-of-sight surface occlusion, region-merging tools, and companion macros to speed up level prep.
Cut Hole Behaviour
Cuts the region’s shape out of level backgrounds, foregrounds, and tiles within its elevation range to reveal lower levels beneath.
- Invert: Keeps the image inside the region and cuts everything outside.
- Exclude tiles: Cuts level images only, leaving tiles intact.
- Cut level backgrounds/foregrounds: Toggle whether level background or foreground images are cut.
- Excluded tile IDs: Tile IDs/UUIDs to ignore (e.g. a bridge over a pit).
Surface Occlusion
Adds extra options when Occlusion is enabled on a Define Surface behaviour:
- Line-of-sight occlusion: Fades only the parts of a surface visible to the token.
- Look down occlusion: Fades roofs at or below the token’s height across gaps, while keeping the floor under the token visible.
- Look down on hover only: Only fades lower roofs while hovering over them.
Merge Region Shapes
Right-click selected regions in the sidebar panel and choose Merge to copy their shapes into a new Merged Region on the current level. The original regions stay intact.
Companion Macros
- Scene Level Combiner: Merges single-level scenes into a multi-level scene.
- Enclosed Walls to Regions: Generates regions from enclosed wall outlines.